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Punishment

Punishment

How should ordinary crimes be punished?

Choices

Tradition
Tradition The choices taken emphasize doing things as they have always been done, repudiating new ways of seeing the world, etc.
Snake
Physical Punishment

Crimes will be met with the lash of whip, and obedience will follow.

  • Modifies the Social axis towards Tradition
  • +100% delay between two crisis Independent People spawn on all Cities
Progress
Progress The choices taken emphasize changing how things are done, searching for new ideas, questioning tradition, etc.
Snake
Forfeiture

Criminals must be penalized with the loss of their worldly possessions.

  • Modifies the Social axis towards Progress
  • -20% Stability loss per turn on City or Outpost