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CULTURES

The Great Tapestry

In Humankind, every Civilization begins as a Nomadic Tribe seeking little more than survival in a brutal world. Yet, by the game's end--if you're still around--you will have taken the mantle of many Cultures. Which will see you prosper? What military forces will see you victorious? What specialist district will best serve you? The wise leader chooses carefully.

Cultures
Neolithic Era
Ancient Era
Classical Era
Medieval Era
Early Modern Era
Industrial Era
Contemporary Era
Era
Name
Gameplay orientation
Emblematic unit
Emblematic district
O
Nomadic Tribe Nomadic Tribe
N/A
Tribe
N/A
I
Assyrians Assyrians
Expansionist
Assyrian Raiders Dunnu
I
Babylonians Babylonians
Scientist
Ṣābu Ša Qašti Astronomy House
I
Bantu
DLC
Cultures of Africa Pack
Bantu
Expansionist
Bagèndí Pioneers Mupíà Fields
I
Caralans
DLC
Cultures of Latin America Pack
Caralans
Builder
Healers Ceremonial Plaza
I
Egyptians Egyptians
Builder
Markabata Egyptian Pyramid
I
Harappans Harappans
Agrarian
Runners Canal Network
I
Hittites Hittites
Militarist
Gigir Awari
I
Mycenaeans Mycenaeans
Militarist
Promachoi Cyclopean Fortress
I
Nubians Nubians
Merchant
Ta-Seti Archers Meroe Pyramids
I
Olmecs Olmecs
Aesthete
Javelin Throwers Olmec Head
I
Phoenicians Phoenicians
Merchant
Bireme Haven
I
Sumerians
DLC
Together We Rule
Sumerians
Diplomat