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Fame & Cultures
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Fame
Fame
Era Stars
World deeds
Cultures
Neolithic Era
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World
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Independent People
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Hiring Independent Peoples’ Armies
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Natural modifiers
Natural wonders
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Independent people
Ancient Era
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City
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City
FIMS
Population
City Assignment Policies
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City and Outpost Panel
Districts
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Infrastructures
Public Ceremonies
Shared Projects
National Projects
Wonders
Spawn Points
Outposts
Presentation
Placement
Utilities
Transition to City
Attaching an Outpost
Territory Management
Borders
Attachment
Merge
Administrative Center
Losing a Territory
Districts
Ancient Era
Classical Era
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Industrial Era
Contemporary Era
Infrastructures
Food
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Influence
Military
Money
Science
Stability
Other
Cultural wonders
Ancient Era
Classical Era
Medieval Era
Early Modern Era
Industrial Era
Contemporary Era
National projects
Public Ceremonies
Research
Game Concepts
Game Content
Technology
Technology Tree
Scientific Research
Events and Osmosis
Technologies
Ancient Era
Classical Era
Medieval Era
Early Modern Era
Industrial Era
Contemporary Era
Warfare
Game Concepts
Game Content
Battle
Retreat
Battle Area
Battle Duration
Deployment Zone
Battle Preview
Instant Resolution
Battle Phases
Capture Point
Spoils
Reinforcements
Auto-battle
Aftermath
Attacking Cities
Occupation
Military
Armies
Army Management
Army Actions
Aerial Warfare
Land units
Anti-Cavalry
Armored Vehicle
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Melee
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Naval units
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Diplomacy
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Diplomacy
Diplomatic Relations
Propositions
Borders
Reputation Badges
Conflict
Trade
Resource Access
Trade Route Creation
Trading Post
Trade Port
Trade Costs and Income
Trade Route Destruction
Society
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Civics
Definition
Enacting and revoking civics
Unlocking civics
Civics Screen
Revolution
Imposed Civics
Ideologies
Ideological Axes
Ideological Bonuses
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Influence and Diplomacy
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Narrative events
Religion
Game Concepts
Game Content
Religion
Appearance of a Religion
Propagation of a Religion
Conversion
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Tenets
Holy Sites
Religious Leader
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Religion Disappearance
Tenets
Tier 0
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Homepage
Infrastructures
Ancient Era
Animal Barns
Barracks
Fishery
Fishmonger
Flood Irrigation
Food Market
Forge
Granary
House of Scribes
Lumber Yard
Palisades
Pottery Workshop
Public Fountain
Stoneworks
Watchtower
Classical Era
Aqueduct
Artificial Reservoirs
Artisan Workshop
Charcoal Kiln
City Watch
Customs Farm
Levy Administration
Library
School
Stone Walls
Theater
Watermill
Medieval Era
Alchemist's Workshop
Apothecary
Armory
Commodity Market
Fort
Great Fishmarket
High Furnace
Manuscript Atelier
Tourney Fields
Early Modern Era
Academy of Arts
Artist's Studio
Bank
Bastions
Cabinet of Curiosities
Grain Silos
Inventor's Workshop
Manufactory
Playhouse
Printing House
Stock Exchange
Taxation Office
University
Industrial Era
Academy
Coal Plant
Conscription Center
Customs Agency
Factory
Fertilizer Plant
Hospital
Industrial Silos
Military School
Police Force
Sawmill
Seafood Wholesalers
Whale Fishing
Contemporary Era
Anti-Air Surveillance
Automated Factory
Bomb Shelters
Bunker
Cinema
Command Compound
Drone-assisted Fertilizer Plant
Factory Farming
Financial District
Food Plaza
Hydroelectric Dam
Museum
Neighborhood Watch
Nuclear Plant
People's Assembly
Pisciculture
Quarrying Machinery
SAM
Secret Police
Sewage Treatment Plant
Solar Farm
Supercomputer Lab
Tech Park
Wind Farm
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Palisades
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Era I
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VI
Palisades
Effects
+15
Fortification
Costs
200
Palisades
Defensive enclosure made from stakes, palisades offer early settlements protection from invaders.
Lumber Yard
Pottery Workshop