Homepage City Game Content Districts Era 3 Sacred Mound
Sacred Mound
Emblematic culture
  • -50% Industry cost reduction of adjacent Districts
  • -10 Stability
  • +2 Money per adjacent District
  • On Religious District:
  • +3 Industry
  • +3 Faith
  • Count as "Religious District"
(80 + (20 * (District - 1) ^ 1.15)) + ((District - 1) * 0.85) ^ 2.03
For :
District = 2.00
Result = 100.72

Sacred Mound

Resting place of fallen leaders and residence of the elites, the Sacred Mound thrums with power.

The political and religious heart of every Mississippian chiefdom was found in its main town. A large public plaza and the raising of a monumental mound marked the chief’s place of residence, forming a symbolic part of the landscape.
While the mounds built in the capitals varied in size, they all had the same shape: flat-topped, earthen pyramids upon which a series of buildings were then constructed. Their numbers varied in relation to the importance and power of the chiefdoms. For example, the main squares of the larger sites like Cahokia were surrounded by mounds several dozen feet high.
These mounds were not only host to the elite’s residences. They were also used by the Mississippians to build grain stores or public spaces designed for audiences. Temples, funeral homes and tombs were also established there, bestowing the mounds with ritual and sacred significance.